Note: Quests in italics are repeatable.Repeatable quests with a cooldown period have said information on their repesctive pages.Īlso see Quest item reward for a table of equipment obtainable through the quests. Quests that are repeatable are italicized. Headgears and all other items made through NPCs are listed on the Item Mixing page. Class-specific Quests Class Specific Quests Haidir 's daily combat quest tutorial Obtain (or have obtained before) a daily combat quest from Haidir in White Stone Tirnwood Vale. To remove unwanted event quest entries, talk to the Quest Knight in Prontera prontera 142 227. Xaquelina 's daily harvesting quest tutorial Obtain (or have obtained before) a daily harvesting quest from Xaquelina at Portland docks. Documentation on how to edit this page can be found at Template:HousingInfobox/doc. the link brings you to an empty search) then you must create the topic, using the topic naming convention explained here. When it becomes available again, this notice will be removed. Hints, Guides and Discussions of the Wiki content related to Eternal Flame should be placed in the Discussion Topic. This feature is currently disabled on iRO. It is highly recommended to continue using the wiki guides along with the in-game walkthroughs. Additionally, the Quest Window guides are not comprehensive, and do not specify the exact coordinates of the next NPC or location the player must visit. Those quests who have quest window walkthroughs can be found in this category as well as by having their infobox in gold. Access the Construction Trust by clicking the icon on the left of your game screen. Each task rewards you with Golden Coins which unlock rewards in the CT interface. The relationship Mori have with their land is based on whakapapa. A new game feature consisting of daily and weekly quests. Not every quest has a quest window component. and was inextricably woven into, the spiritual and everyday framework of Mori life. If enabled the first 5 quests listed in the active tab will appear on the right side of your game window with a basic quest description. In addition to the redesigned Quest Window, if a player kills a monster for a current quest a notification box will appear above their character's head. The Quest Window was redesigned after Renewal. Moving the quest back and forth has no effect on whether you can continue it or not. Right clicking the name again will bring it back to the Active tab. It will then appear on the Inactive tab instead of Active. To place a quest in the Inactive tab, right click once on it and the name will turn gray. The Quest Window or Quest Journal (Opened via Alt+U) allows the player to view all quests their character has started but not yet completed (Except for instance dungeon quests and Battlegrounds instances, which always remain once started).
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